Monday, 21 December 2009

SERVER WEATHER

Due to the amount of snow and ice on the roads and delays on trains I will not be able to make it into uni today for the extra time kindly provided by Phil and Alan, hopefully it will clear up and i will make it in tomorrrow.

Luckly, up to now, the only question I had for Alan is about animating alpha channels for the windows. What I want is for the windows to fade into shot, in turn with the other elements of the chancle.

Saturday, 19 December 2009

Stained Glass Windows

Its been a long snowy day!!!

Today I started working like any other with snow on the ground and kids out playing. I worked through the making staine my staine glass windows when a power cut hit Dover stoping me in my tracks, giving a short break, enough time to enjoy the festive weather.

With all the set backs, the snow has brought, and the power up and running once again, I am back on track. Staine Glass Windows are made and in place. Alphas are still need for the right transplarency, and the colours need working on to fit in with the surroundings.
















Thursday, 17 December 2009

Stained Glass Windows

From Stencil to Texture





As my camera Angles have now changed so have some of the details which are needed. A number of close shots of windows has made its way into the shot sequence, so stain glass window details for some of the windows have been added to give the audience a focus point within some of these longer sequences. The alpha is still to be added to allow the camera to see through the window and tweaking is still to be carried out on the bump texture walls.

Wednesday, 16 December 2009

Shot Cam 4

closing camera. still to be tweeked

Shot Cam 2 and 3

A playblast of the new camera set up. Still to be tweeked.

Tuesday, 15 December 2009

Cameras

With all animation the camera goes through a process of slowing in and out of each move movement which softend the transition for audiences to watch. Maya has a facility in which to calculate and proform this process easily by flatterening the taganets (maya controls for keyframes). This flatterning of tagents for my animation appears to not only slow the camera move in and out of each key frame, it also appears to pause the camera movement for a moment, resulting in a very unsmooth motion of the camera.

Flatterened Tangents:



From this result I decided to try the plateau tangent setting, which similar to the flatterned tagents softens the motion of the transitions between keyframes but also maintains the continous motion.



Plateau Tagents:


The Camera is still to be refinded.

Monday, 14 December 2009

Decoration

Decorative Umbras. Likely to have been decorated with the crucifix and candles for worship.