Monday, 12 October 2009

Closeing Credits Text Style Possiblities

While searching images of the Knights Templar and Temple Church images i came across to font styles that i liked which relate to my style of animation. Two font styles which are reconisable with the medievil knights era.


  1. 1) The Order of the Knights Templar was founded in 1099 after the first crusade – its stated mission to protect pilgrims travelling in the holy land of Jerusalem.
    2) The Knights swore an oath to poverty and relied on donations to survive. The Order’s emblem - two knights riding a single horse – symbolised asceticism.
    3) The Temple Church in London was built in 1169. Located between Fleet Street and the Thames, it served as the Order’s British Headquarters.
    4) Every round church built by the Templar’s was a recreation of the Church of the Holy Sepulchre in Jerusalem. The Church of the Holy Sepulchre was built upon the site of the death, burial and resurrection of Jesus Christ.
    5) Interment in a Round Church was desired greatly as it represented burial in the Holy lands. Knights so entombed were the most powerful of their generation.
    6) Sited within the nave of the Temple Church in London are nine life-sized effigies fashioned from marble. The effigies depict members of the Templar order - the most famous of which, Sir William Marshall, served as negotiator at meetings between King John and the Baron Sir William, who later became regent during the reign of King Henry III.
    7) The Nave stands freely with Gothic arches that rise to the drum. The Templars were the first to engineer such a design. Each arch is distinguished by its own intricate hand-crafted design.
    8) The rectangular chancel was added in 1240.
    9) The extension to the church was built on the expectation that King Henry III and his wife Eleanor of Provence would be buried there. Instead, Henry III was interred at Westminster Abby.
    10) On the far western wall, a set of aumbries have been carved into the stone. Aumbries are the cabinets where the vessels used at mass are kept. Their shape dates back to the early 17th century.
    11) The centre arch was probably decorative, while the two on either side were likely to have been fronted with doors. These aumbries are now hidden behind the Wrenian reredos.
    12) Over time, the Templar order accrued great wealth. Following King Philip of France’s accusations of corruption within the order, their assets were seized. The Temple Church was given over to the Knights Hospitaller.
    13) The Knights Hospitaller rented the church to law students, so establishing two of the Inns of Court. It is they who are charged with the upkeep of the temple Church to this day.
    14) Many restorations have been carried out to preserve and modernize the Temple Church.

    15) While the Temple church remained undamaged by the Great Fire of 1666, Christopher Wren carried out renovations, which included the introduction of the church’s first organ and a change from the rough Kentish ragstone walls to smooth Bath stone.
    16) The most recent restoration followed the Second World War, wherein the Church received heavy damage from German bombs. The roof and inner columns were replaced with exact replicas.
    17) There have been a number of roofs over the nave; currently, there is a circular drum, but an illustration by Anthonis Van Den Wyngaerde dating from 1544 shows the first roof to be a cone; accounts from 1653 mention a steeple. Other accounts and images suggest there may have been a domed roof.

  2. also - what's this about using text? I thought we agreed that there wouldn't be any text elements floating around? I can see you using these fonts in your project documents, but I don't really want to see text elements within the 'world' of your footage - if you've got a narration track, why do you need text? This brings me onto something else; perhaps you'll need to think about creating cg elements 'outside' of the church simulation; for instance, when you talk about the emblem of the Templar, maybe this would be CG too? I'm a bit confused re. your intentions now? In the past, text has clogged up your visuals and killed the pace; this is all about 'showing' and not 'describing' via text - it's television - not powerpoint, right? Reassure me!

  3. It's text elements for the credits, not floating in the world space during the narration. Keeping to the theme right to the very end.